Email design systems, ESP implementation, and lifecycle strategy — across SFMC, Iterable, Braze, Klaviyo, and the rest of the alphabet. Figma handoff to production send, documented so your team can run it without me.
Three areas I focus on. Anything else, I'll point you to someone better.
Modular, documented component libraries built from Figma to production. Brand-safe, dark-mode-tested, and structured so your team can build new sends without breaking anything.
Journeys, triggers, and automations built right the first time. Onboarding, retention, winback — mapped, built, and instrumented so you can see what's working.
Platform decisions, audits, QA frameworks, and team training. The strategic layer that keeps the program from turning into spaghetti six months from now.
Where I've built. Tap a tile for what I do in each.
Inverted logos, vanishing text, blown-out backgrounds, white boxes around buttons. I build modules that hold their shape whether the inbox flips them or not. Flip the switch — same email, both ways, nothing breaks.
Four builds. Different platforms, different problems. The kind of work I want more of.
Architected a dual-platform system where JustAI swaps in persona-specific HTML at send time — with Iterable serving resilient fallbacks so a failure never becomes a broken send. Every build engineered around the rate and APR compliance rules that make personalization hard in this space.
Joined as the only developer on the account. Delivered a launch eCRM under a six-week, zero-flex hardware deadline — then kept earning expansion, one hard test at a time. Enterprise, DTC, and the vet channel followed.
Sculpt is designed for form-editable HTML modules. What I built with it uses every feature the format supports — hide-when-empty sections, mobile image swaps, repeatable content blocks, and tokens for every color, copy field, link, and image.
The live data feed that was supposed to power a hyper-personalized welcome journey never materialized. The personalization still had to ship.
I've spent eight years building email — most of it figuring out how to make something polished survive a medium held together by tables, inline styles, and inbox clients that all disagree with each other.
By day I run email development at an agency. The rest of the time I build design systems and lifecycle programs for teams that want it done right the first time.
If you've ever opened a "finished" email build and watched it implode in Outlook, you already know why this work matters. That's the part I'm good at.
— Henry Wiygul, Dallas TX